Welcome everyone, to the first full release of the Los Santos Muertos modification. After two years of development work, Los Santos Muertos is now finally moving beyond the beta phase. This does not mean that we are ceasing development... however this version of Los Santos Muertos is the most stable, feature complete, and expansive version of the modification that we have released.
Welcome to Los Santos Muertos
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Let's talk about the newest version of Los Santos Muertos. In Los Santos Muertos you can play as six distinct factions, or as a renegade survivor unaffiliated with anyone. You can purchase a wide variety of vehicles from faction vendors... or scavenge and repair vehicles from the wasteland. You can trade with vendors... or loot random supply caches discovered throughout the world. Bases allow players a place to save vehicles, save gear, and save their character. The Los Santos Muertos unique extraction system means players can't disconnect to avoid combat or to avoid losing their gear... so every engagement is high risk, but also high reward. Players who enjoy playing Escape from Tarkov, DayZ, or other multiplayer survival games will enjoy the unique blend of competitive and cooperative gameplay offered in Los Santos Muertos. The full list of changes will be listed below.
Los Santos Muertos 1.0 Changes
Added functionality to Radios. When a Radio is equipped... all friendly faction members who also have a radio equipped can see your location on the map. However... non-friendly players who have a radio equipped can also see your location (and your alignment) but only at short distances. This will be useful for linking up with other faction members, and also identifying what the alignment of other radio-equipped players are. This is essentially a basic IFF system... but is entirely optional, since the radio can be equipped and unequipped at will.
Added finite ammunition to all vehicles for every ammunition type. Every vehicle now has limits to the number of rockets, bullets, grenades, shells, or other ammunition types that it can carry. Vehicles can be rearmed by purchasing each individual ammunition type at faction vehicle chop-shops. Most faction bases sell a selection of different vehicles, with more advanced vehicles being randomly available. This random advanced vehicle chance resets each real life day.
Added a tutorial to the base game. We think this will help a lot of new players learn the game much more quickly. It can be easily opened, and explains most of the base mechanics of Los Santos Muertos.
Expanded high-tier bases with more garages and more storage space. This should make high-tier factions worth the risk of joining. Currently high-tier factions are more strict about rules of engagement... however now these factions offer more facilities to members. This should make both low-tier and high-tier factions worth joining... depending on each individual player's play style.
Countless bug fixes and balance changes. This includes everything from custom base borders (which fixes faction NPCs spawning way outside base perimeters... YAY NO MORE BANDIT HIGHWAY OF DEATH) to fixing the fact that keys were somehow able to open every single door. Obviously I'm sure there are still bugs that remain... but we feel confident that we have fixed most of the obvious and game-breaking ones. If you find any additional ones... make sure to report them on the forums!
Hopefully you all are enjoying our modification. If you are, consider making a donation to keep development going. You can donate on our DonorBox page here: https://donorbox.org/lossantosmuertos. We are currently working on a standalone project, and if enough support is garnered... we may be able to make our next survival project on a standalone game engine.
However... until next time, I hope I see you in the wasteland. It has been an honor to work on this game, and see so many people enjoy it. I am hoping this is only the beginning... and if you stick with us, I'm hoping we will be able to take the game much further.
Long live Los Santos Muertos