Drakeling Labs

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  1. The following feedback was submitted by Guest using our project feedback form. Game: Iron Armada Type: Bug Report java.lang.RuntimeException: java.net.SocketException: Address family not supported by protocol family: connect at com.drakelinglabs.ironarmada.common.utility.Utils.throwRuntimeException(Utils.java:26) at com.drakelinglabs.ironarmada.client.screens.ServerBrowserScreen.checkServerStatus(ServerBrowserScreen.java:688) at com.drakelinglabs.ironarmada.client.screens.ServerBrowserScreen.onRender(ServerBrowserScreen.java:503) at com.drakelinglabs.ironarmada.client.screens.IAScreen.render(IAScreen.java:101) at com.drakelinglabs.ironarmada.client.app.IAGame.render(IAGame.java:264) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:392) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:137) at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:111) at com.drakelinglabs.ironarmada.client.app.GdxAppStarter.<init>(GdxAppStarter.java:109) at com.drakelinglabs.ironarmada.client.app.GdxAppStarter.tryRunApp(GdxAppStarter.java:109) at com.drakelinglabs.ironarmada.client.app.GdxAppStarter.run(GdxAppStarter.java:88) at com.drakelinglabs.ironarmada.client.Main.main(Main.java:124) Caused by: java.net.SocketException: Address family not supported by protocol family: connect at java.net.DualStackPlainSocketImpl.connect0(Native Method) at java.net.DualStackPlainSocketImpl.socketConnect(DualStackPlainSocketImpl.java:79) at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:350) at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:206) at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:188) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:172) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392) at java.net.Socket.connect(Socket.java:607) at java.net.Socket.connect(Socket.java:556) at sun.net.NetworkClient.doConnect(NetworkClient.java:180) at sun.net.www.http.HttpClient.openServer(HttpClient.java:463) at sun.net.www.http.HttpClient.openServer(HttpClient.java:558) at sun.net.www.http.HttpClient.<init>(HttpClient.java:242) at sun.net.www.http.HttpClient.New(HttpClient.java:339) at sun.net.www.http.HttpClient.New(HttpClient.java:357) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:1226) at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(HttpURLConnection.java:1162) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:1056) at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:990) at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1570) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1498) at java.net.URL.openStream(URL.java:1067) at com.drakelinglabs.ironarmada.client.screens.ServerBrowserScreen.checkServerStatus(ServerBrowserScreen.java:679) ... 10 more
  2. The following feedback was submitted by Guest using our project feedback form. Game: Los Santos Muertos Type: Bug Report Hi! i just want you to know that there is a key bug where you can access all stores with different keys.
  3. The following feedback was submitted by Guest using our project feedback form. Game: Type: Bug Report I never used any hacks i just connected for 2 minutes gone in water and 1 zombie hit me to bleeding than got banned