Search the Community

Showing results for tags 'squad'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Bluedrake42
    • Community
    • Supporters
    • Internal

Development Blogs

  • Los Santos Muertos
  • Operation: Harsh Doorstop
  • Warfare 1944
  • Iron Armada

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


IP Address (Optional)


SteamID Number (Optional)


SteamID64 Number (Optional)


Project Reality: Hash Key (Optional)


Project Reality: Username (Optional)


Discord ID


Skype ID


Steam Profile


Facebook Profile


Twitter Profile

Found 12 results

  1. n-Game Name:=DRK= TacticalHippy16 Steam ID:=DRK= TacticalHippy16 64bit: 76561198379305068 Date of Birth (Age): 06/27/1997 Age: 20 Country: U.S.A. Time Zone: CST Spoken Languages: English Time Playing Squad: 460+ Anything else? Hi slammed
  2. NICK: Karma or Karma 113 HOW LONG HAVE YOU PLAYED SQUAD: 50 Hours HAVE YOU READ OUR DOCUMENT: Yes AGE: 17 WHAT OTHER CLANS HAVE YOU BEEN IN: None CAN YOU SHOW UP FOR TRAINING ONCE PER WEEK: Fuck Yes PREFERRED KITS: Medic, LAT, Scoped Rifleman ANYTHING ELSE: I prefer US? No. Nothing else.
  3. What we know so far Narva expansion (New map) Al Basrah expansion Squad locking confirmed Stance indicator added to UI (quality of life UI change) Vehicle claims only need 1 person instead of 2 3 minute start round timer (Previously 2 minutes) FOB don't generate ammo or construction points. No ticker rate and require logi for supplies. No more cooking FOB! Kit changes or resupplying from Ammo crate fob requires ammo points now. (No more nade spams) Deployables are destroyable by heavy rounds. (Sandbags, mg's, mortars can be destroyed instead of digging them up. Counters Super FOBS) Rifleman can deploy 1 sandbag. Makeshift cover and defenses. HEAT rounds no longer damage with near misses to enemy vehicles. Require direct hits to deal damage. Feel free to add anything that I might be missing. This is just what we know so far thanks to Karmakut who was able to release some of the details. Which he also had a change to launch an operation on the new map which can be found here.
  4. https://joinsquad.com/readArticle?articleId=175 Key Points to mention Upgraded engine to 4.16 https://docs.unrealengine.com/latest/INT/Support/Builds/ReleaseNotes/4_16/ Getting close to releasing from alpha 40 Full Time developers Still fully backing Squad SDK "In May of this year, we transitioned two developers, StrangeZak (Zak Strange) and Irontaxi (Chris Greig) into planning and implementation of the modding platform for a complete release to launch around the end of September. Our modding platform now includes the ability to Create, Load, and Share Mods from the Squad SDK straight to the Steam Workshop with plans to add custom multiplayer maps from the Steam Workshop before the release." As part of the first steps in this effort, Offworld Industries is proud to announce our partnership with Periscope Games who have been diligently working on "Post Scriptum," a WW2 multiplayer FPS with a focus on historical accuracy. Set in the 9 day long Operation Market Garden campaign of 1944,, Post Scriptum will depict British paratroopers fighting Tiger tanks amongst the fields, villages and towns of the Netherlands, all the way to Arnhem! In our opinion it looks fantastic, is set in a unique operation from WW2 and is well worthy of being a standalone game. Periscope plans to take their project to a complete commercial release scheduled for 2018. (To important not to mention) Motion Capture for more realism UGL Animations including zeroing on grenade launcher and shotgun animations WIP (Animation 1) (Animation 2) (Download animation 2 or visit site to watch video) Tow Launchers and RPG-26 Renders New Reanimated Vehicle Weapon Animations (Animation 1) (Animation 2) (Animation 3) (Download links for videos, otherwise visit site to watch video) New map Fallujah New map Narva Down below are the images and videos mentioned in the key points mentioned.
  5. In-Game Name: MizzleLoves Steam ID64: STEAM_0:0:17276478 Date of Birth (Age): 21 / 11/19/1995 Country: USA Time Zone: CST Spoken Languages: English Time Playing Squad: 152 Hours Anything else? I have plenty of experience staffing individuals, difficult and not so difficult people. Feel free to check my steam for my "Gaming Resume" in a sense. To make things easier I've been head admin for 2 communities, one was the most popular 1942 RP for about 8 months. I'll easily be able to handle issues within staff and within the public community, I've never been staff for squad so I'll need to learn the commands, but after that it'll be easy to maintain the server away from cancer and keep the passionate people within.
  6. https://joinsquad.com/readArticle?articleId=169 Some of the main key points to cover for May 30,2017 New animation system Bipods Melee Zeroing. Which basically means that you can switch your distance to auto compensate for bullet drop off. Or to switch your sites. New art of a UH-60M Blackhawk L131A1 British side arm ZU-23 Anti Aircraft system RPG-29 Narva map update Al Basrah Expansion Down below will be videos and images of everything mentioned above. Otherwise everything covered is located at the link located at the top of the thread. Phew, that is some amazing stuff the team is working on. I hope all of you are as excited about all of the fantastic things we are currently working as we are! We cannot wait to get this done and out to the public. Expect more in the coming months because we are not done yet showing off all of the amazing things we are doing. Offworld Out.
  7. In-Game Name: |T//A| BeerHammer Steam ID64: 76561198016659457 Date of Birth (Age): 23 Country: United States Time Zone: EST Spoken Languages: English, some German Time Playing Squad: 729 Hours since closed alpha Anything else? Clan rep for Tactically//Adequate, admin on T//A and Valhalla. We'll talk more on discord.
  8. In-Game Name:=DRK= TacticalHippy16 Steam ID:=DRK= TacticalHippy16 Date of Birth (Age): 06/27/1997 Age: 19 Country: U.S.A. Time Zone: CST Spoken Languages: English Time Playing Squad: 83 Hours Anything else? I know I'm new to the game but I command a squad well for a new player. I've also been an admin of an ark server as well so I have some admin experience.
  9. In-Game Name: [WAR] [GW] molomo Steam ID: 76561198021364421 Date of Birth (Age): 05/31/1995 (21 y.o.) Country: USA Time Zone: CST Spoken Languages: English, French, Portuguese, fluently, German intermediate, Spanish understood Time Playing Squad: Since Early Access (Squad leader pack) Anything else? Used to be an admin for my clan's Insurgency server. We discontinued the server when we stopped being on it regularly.
  10. Ethik

    Ethik

    In-Game Name: =DRK= Ethik Steam ID: /ethiksteam Date of Birth (Age): 6/20/97 (19) Country: United States Time Zone: EST Spoken Languages: English Time Playing Squad: Since steam release (144 Hours)
  11. In-Game Name: Freakshow Steamid: /Criminaldolla Dob: July 4th 1990 Country: Canada Time Zone: GMT -5 Spoken Language(s): English, some spanish & French How long have you been playing Squad?: Since Alpha
  12. Will squad be available on the supporter store anytime soon?